SPIDER-MAN plays Rise of the Tomb Raider on the hunt boys



Rise of the Tomb Raider is a 2015 action-adventure video game developed by Crystal Dynamics and published by Square Enix’s European subsidiary. It is the sequel to the 2013 video game Tomb Raider and the eleventh entry in the Tomb Raider series. Its story follows Lara Croft as she ventures into Siberia in search of the legendary city of Kitezh while battling the paramilitary organization Trinity, which intends to uncover the city’s promise of immortality. Lara must traverse the environment and combat enemies with firearms and stealth as she explores semi-open hubs. In these hubs she can raid challenge tombs to unlock new rewards, complete side missions, and scavenge for resources which can be used to craft useful materials. Development of Rise of the Tomb Raider closely followed the conclusion of development of the 2013 reboot. Player feedback was considered during development, with the team reducing the number of quick time events and introducing more puzzles and challenge tombs. The team traveled to several locations in Turkey, including Cappadocia, Istanbul and Ephesus, to design Kitezh. Camilla Luddington returned to provide voice and motion-capture work for Lara. Powered by the Foundation engine, the game was also developed by Eidos Montreal and Nixxes Software. Rise of the Tomb Raider was announced at E3 2014 by Microsoft Studios. It was revealed as a timed exclusive for Xbox 360 and Xbox One at Gamescom 2014, which sparked player outrage and widespread criticism from the gaming press and community. The game was praised, with critics liking its graphics, gameplay, and characterization; however, some reviewers felt that it did not take enough risks. By November 2017, the game had sold nearly seven million copies. Several downloadable story and content additions have been released for digital purchase. Square Enix released the game for Microsoft Windows and PlayStation 4 in 2016. A sequel, Shadow of the Tomb Raider, was released in September 2018.
One year after the events of Tomb Raider, archaeologist Lara Croft is struggling to explain her experience of the supernatural on Yamatai and is experiencing posttraumatic stress disorder. Looking for answers, she turns to her late father Lord Croft’s research on the lost city of Kitezh and the promise of immortality. Ana, Lord Croft’s partner, warns Lara that her father’s obsession drove him to ruin and suicide. Lara ignores her and organizes an expedition to the Forgotten Cities in northwestern Syria, hoping to uncover the tomb of the Prophet of Constantinople, a key figure in the Kitezh legend. The tomb is empty, and Lara is interrupted by Trinity—an ancient order of knights turned paramilitary organization investigating the supernatural—and their task force leader, Konstantin. As she flees, Lara discovers a symbol etched into the tomb, which she links to a book on Russian religious history in her father’s study at Croft Manor. She learns of an artifact called the Divine Source, said to be capable of granting immortality. After arguing with her friend Jonah Maiava regarding the artifact’s existence, a Trinity assassin infiltrates the manor and steals the book, prompting the two to go to Siberia.

In Siberia, Lara and Jonah are separated by an avalanche. Continuing alone, Lara discovers that Trinity has made a Soviet-era installation a base of operations in their search for Kitezh. She is caught trying to retrieve the book and is imprisoned with Ana. Konstantin slowly strangles Ana in an attempt to force Lara into revealing what she knows. Upon realizing Lara does not know the whereabouts of the source, Ana reveals herself as a Trinity agent and that Konstantin is her brother. She asks Lara to join Trinity, but she refuses and is taken to the Gulag cells, where she meets a man named Jacob. Together they escape the Gulag with Trinity in pursuit. During the chase, Lara is incapacitated and nearly drowns, but Jacob save…

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